Panic Paradyz
It is very rare for me to comment on PSP homebrew games large amount of poor release but this really stood out today. The game’s presentation oozes quality and the concept is rather unique, the player controls a magnet to control a mass of particles that races along a track. The object of the game is to reach the end without losing any of the particles by letting them collide with the scenery.
Check the site: http://www.realtech-vr.com/panicparadyz/


A really, REALLY busy week….
In a nutshell, I have been doing crazy overtime at work due to the workload but honestly, the game looks like it would be worth it
. Currently haven’t done anything more to the TicTacToe tutorial yet because of this but it will eventually get done over the next couple of weeks.
I have been keeping my eye on upcoming PSP and DS games and Hotel Dusk looks different enough for me to try. Dracula X looks like it is going to head for the PSP as well
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Finally, just to make things more interesting here, if you got any questions about me or what I do etc, leave me a comment. If it isn’t under NDA, then I do my best to answer it.
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