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	<title>Parabellum Games &#187; gamesedu</title>
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		<title>GamesEdu Manchester 08</title>
		<link>http://parabellumgames.wordpress.com/2008/04/29/gamesedu-manchester-08/</link>
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		<pubDate>Tue, 29 Apr 2008 23:02:47 +0000</pubDate>
		<dc:creator>yaustar</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[games career]]></category>
		<category><![CDATA[games industry]]></category>
		<category><![CDATA[gamesedu]]></category>
		<category><![CDATA[graduates]]></category>
		<category><![CDATA[presentation]]></category>

		<guid isPermaLink="false">http://parabellumgames.wordpress.com/?p=129</guid>
		<description><![CDATA[Thanks to Dr. Jon Purdy from the University of Hull MSc course, I was invited to give a short presenation on how I got into the games industry to other lecturers from various Universities, handful of students and representives from other companies. The idea was that it be interesting to hear from someone who has [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=parabellumgames.wordpress.com&blog=1441512&post=129&subd=parabellumgames&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Thanks to Dr. Jon Purdy from the <a title="University of Hull MSc" href="http://www.mscgames.com/" target="_blank">University of Hull MSc</a> course, I was invited to give a short presenation on <a title="How I broke into the Games Industry" href="http://parabellumgames.wordpress.com/2007/08/30/how-i-broke-into-the-games-industry/" target="_self">how I got into the games industry</a> to other lecturers from various Universities, handful of students and representives from other companies. The idea was that it be interesting to hear from someone who has had experienced different qualities of education and the job hunting expereience thereafter. Considering that this was the first time I have ever given a presentation like this, it didn&#8217;t go too badly.</p>
<p>I also met up with John Sear from the <a title="University of Derby BSc" href="http://www.derby.ac.uk/games" target="_blank">University of Derby</a> and Kim Blake from Blitz Games who shared similar concerns about generalist games degrees and the sheer number of students taking these courses.</p>
<p>I was particularly impressed by John&#8217;s BSc course that he had created to teach students what they needed to know to enter into the games industry as programmers. Some of the project work is comparable to the material that we had to do in our MSc. Especially where they are taught about industry practises such as source control, coding standards, code reviews and project planning towards milestones. The 4 year course also includes a compulsory placement.</p>
<p>Taking to some of the students of the course, I later found out that they only take in ~50 students per year and this number halves as they progress through the course. Currently, there are only 17 students in the final year. The fact that they were still singing prasies about the course despite the huge demends and dropout/failure of the course speaks volumes about the quality of the course and what they are getting out of it.</p>
<p>It makes me wish I had these courses to choose from back when I was an Undergrad.</p>
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