Woohay! I have had one of my blog entries published
I was approached before Christmas that GameCareer.com would like to publish one of blog entries on how I wrote on how I got in the games industry and it went online just the other day. So enjoy!
How I broke into the Games Industry
Abstract
A small recap of events starting from I decided I wanted to be a games developer to present day including all the mistakes and turning points along the way.
Young and lazy
During A-levels, I started to get really lazy at school and more or less went through a rebel phrase where I honestly didn’t care about anything let alone my future and just wanted to have fun with my friends. So, when it came filling in the UCAS form (UK University forms), I really didn’t know what to put in and I didn’t talk to my parents about it. The deadline loomed so I literally made a snap decision that I wanted to do something with computers since they interested me somewhat.
The Burnt out Crusade
Although the article directly refer to mod coders, there is a strong parallel to home developers to large communities such as the GP2X, PSP and DS. The article basically highlights the pressure that developers can be under to the point where they break even though they are doing it for free.
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