Parabellum Games

New article added – How to be a Games Tester

Posted in Articles by yaustar on May 10, 2009

Read it here. Comments and feedback welcome.

Review of my Portfolio

Posted in Articles, Personal by yaustar on July 17, 2008

A few weeks ago, Lee Winder asked if he could use my site for review in his current series The Elusive Demo Portfolio to which I agreeed to and here is the result. Happy reading!

I also got hold of a copy of C++ for Game Programmers Second Edition after reading the First Edition and wanting my own personal reference. The first edition was an excellent read and covers a lot of areas not found in standard C++ books. I am hoping the Second Edition adds to this.

Using asserts for debugging

Posted in Articles, Homebrew Development by yaustar on June 16, 2008

Just finished writing a small article aimed at the homebrew community on using asserts: Using asserts for debugging.

Tagged with: , ,

The Burnt out Crusade

Posted in Articles by yaustar on May 4, 2007

Although the article directly refer to mod coders, there is a strong parallel to home developers to large communities such as the GP2X, PSP and DS. The article basically highlights the pressure that developers can be under to the point where they break even though they are doing it for free.

http://www.escapistmagazine.com/issue/95/14

Follow

Get every new post delivered to your Inbox.